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Virtual reality technology in mannequins the professional performances course in

Author: ZhangXianZhi
Tutor: GuoGenSheng
School: Shandong Normal University
Course: Modern educational technology
Keywords: Virtual Reality fashion models multimedia courseware
CLC: J523
Type: Master's thesis
Year: 2006
Downloads: 134
Quote: 0
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Abstract


Virtual Reality is based on the advanced educational theories —that is, materialism and daily educational theory. Virtual Reality offersthe closest for materialism teaching. It makes use of computers toemulate the real world, set up environment similar to real society, so itis able to resolve the requirement between situations of study mediaand change the teaching method which is on the teachers basistraditionally. Daily educational theory thinks that teaching activitiesdon’t imprison the students in teaching materials, but contains manypractice activities such as explore, experience and dealing. VirtualReality gives daily education a firm support and meets the require ofnew curriculum reform close to the life, it will whip up interest andmotives, encourage the students to think critically and form the newteaching patterns that the teachers and the students join together.Virtual Reality is the most application prospect one in educational fieldafter the techniques of media and computer net. The passageintroduces dentally the development degrees of Virtual Reality, explainsthe possibility of Virtual Reality entering the class and primary resultthat they’ve got with the further development of our educational reform,vocational education is facing a new high challenge, the situation ofediting professional teaching materials lagged behind the realistic andthe realistic of practice theory of vocational education are the necks ofbottle of the quality of it. Virtual Reality opens a new field for vocationaleducation.The passage studies fashion models as an example, mainly studiesapplication of Virtual Reality entering the class, determines mainclasses of experiment by using the existing facilities such as campusnet, center of media, principal value system and so on. In study, itemphasizes professional study in Virtual Reality, grasp themannfactured methods. Teachers can make media in teaching with thehelp of Virtual Reality, make records about the students’ reaction andfeeling, rethink the usage and disadvantage of Virtual Reality, makeseveral turns of practice, summarize a set of mature and fastmanufacture methods of Virtual Reality.The passage explains the designed requirement of Virtual Realityused in media, and analyze from 3 parts, such as system of sharingsoftware, system of Virtual Reality materials and system of teachingmedias, probe into advantages of Virtual Reality used in fashion modelteaching by explaining teaching example.Looking forward, that Virtual Reality involves all parts of educationwill change customs of people’s thought and the ideas of traditionalstudy environment. People will agree on all kinds of “net school”,which doesn’t only mean clean campus, facility experiment, libraryteachers and the methods of teaching face of face, but also anunrealistic study surroundings.

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CLC: > Art > Arts and Crafts > China Arts and Crafts > Weaving, dyeing, clothing,embroidery, arts and crafts
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