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The Application and Study of Educational Games in the Primary Chinese Characters Learning
Author: ZhuYuHang
Tutor: CaiJianDong
School: Henan University
Course: Educational Technology
Keywords: Educational Games Character Learning Instructional Design
CLC: G623.2
Type: Master's thesis
Year: 2010
Downloads: 490
Quote: 1
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Abstract
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With the promotion of computer applications and the popularity of the network, the computer and the network has become a part of people's lives. As one of the derivatives of the computer game, a profound impact on young people's learning and life, as well as introducing new elements for education. Educational games as a kind of new things and new technology, it does not necessarily give the ways and means of education brought about a decisive change, but the development and impact of education can not be ignored. Well, how better to the elements of the educational games into the traditional classroom use of educational games in the teacher's help explore learning and collaborative learning, from the point of view of improving the learners' interest and motivation for students to learn the knowledge At the same time, experience the joy of learning, this is a problem we need to think. Educational game \We want Young to its long avoid its short skilled use of educational games, learning activities so that teachers and students in the process of teaching practice. First, the article from the research background of the rise of edutainment technologies, as well as these two issues along with the concerns of educational games for teaching and pupils too boring learning Chinese characters made of the importance of educational games in the learning process of Chinese characters and impact on pupils' learning way. The monotonous learning the way of the educational interest of the game to make up for primary and secondary school students in the learning of kanji lack, but also to enrich the teaching methods of teachers. Secondly, based on the basis of previous research and a lot of literature, educational games and Kanji learning concepts combing, analyzed and summarized, and the research status. Then, combined with the characteristics of the pupils kanji learning, combined with traditional classroom language teaching instructional design of educational games. Instructional Design is primarily through the teaching objectives analysis, learner characteristics analysis the teaching content analysis to explore all aspects of the selection of educational games, games of the process of teaching and evaluation, and according to the characteristics of educational games and learning characteristics of pupils, teachers play led and student main role perspective, design targeted use of educational games in the classroom teaching process, and to pave the way for the realization of educational games in the classroom teaching practice. Then on the basis of the theoretical discussion of some of these educational games are in primary school teaching of Chinese characters and application strategy, select the fourth grade kanji learning part of the learning unit designed teaching program. Putian City, Fujian Licheng District, North Central Elementary School fourth grader for the study, and teaching practice. Conducted a survey of educational games in teaching after teaching practice. Through the processing and analysis of the survey results, the application effect elaborate and reflect the educational games used in teaching. Finally, the end of this article a brief analysis of some of the problems of educational games in teaching applications, some educational games use policies to address these issues.
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CLC: > Culture, science,education, sports > Education > Primary education > Subjects teaching methods, teaching aids > Chinese Language
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