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The Influence of No-nap on Prototype Elicitation Effect in Creative Problem Solving
Author: GongZhengXia
Tutor: ZhangQingLin
School: Southwestern University
Course: Developmental and Educational Psychology
Keywords: Creative Problem Solving Nap deprivation Prototype inspired effect Prototype activation Key heuristic information
CLC: B842
Type: Master's thesis
Year: 2011
Downloads: 77
Quote: 2
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Abstract
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The prototype inspired by a heuristic thinking strategies in the problem-solving thinking strategies. Chinese scholars prototype inspired theory (Zhang Qinglin, 2004, 2005) will be the prototype of the \to enlighten this problem-solving ideas. Prototype heuristic theory a two-stage processing point of view, has been a series of experiments confirmed that, and found that the activation of the prototype automatic processing, and contained in the extracted prototype key heuristic information is to control the processing. However, the working condition of the brain affect the prototype inspired by two stages of processing, still no experimental studies. Mazzarello (2000) in its research report that sleep helps activate epiphany; further study suggests that sleep may strengthen in recent memory and change its characterization of the structure, resulting in epiphany (Smith, 1995; Maquet, P., 2001). Assumptions based on existing research, the experimental deprivation test the nap siesta habit, will affect the prototype inspired effect. Most of the material past creative study used a non-artificial problem from real life, such as the insight problem, divergent thinking, remote association test, study materials, to create a little relationship with the real scientific invention, this experiment can simulate reality creative problem solving thought process scientific inventions problem. Selected 32 topics, 84 topics from the scientific inventions experimental problem material library is divided into high and low inspired by the amount of the two groups, each 16. Test by screening are siesta habit. Experiment a two-stage experimental paradigm, \experimental paradigm to study the nap deprivation afternoon sleep deprived group with normal nap group key in the activation of the prototype and prototype heuristic information on whether there is a difference. Answer 0,1,2 three ratings. Just activate the prototype to solve the problem but did not succeed; activation key heuristic information and to solve the problem successfully scored 1 point (2 points) plus 1. Therefore, the prototype of the activation rate ratio refers to activate the appropriate prototype (a score of 1 point and 2 points title the ratio of the total test questions), problem solving correct rate refers to the ratio of successful problem-solving (only score 2 points topic of the total test subject ratio), reflecting the ratio activated in the prototype activation based on the key heuristic information. Resolve the correct rate to the the prototype activation rate \The results found that, \experimental paradigm of \In short, nap deprivation influential solve the problem of scientific invention in the prototype inspired effect. Normal nap group than nap deprivation group prototype inspired greater effect. For inspired high prototype key heuristic information projecting prototype Once activated, key heuristic information contained therein is also easy to be activated at the same time; the inspired low amount prototype contains the key heuristic information is not very easy to be activated in the prototype be activated at the same time.
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