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Research of Augmented Reality Man-machine Interaction System
Author: GaoJingYe
Tutor: WangYiGang
School: Hangzhou University of Electronic Science and Technology
Course: Computer Software and Theory
Keywords: Augmented Reality Mark Registration Technical Human-Computer Interaction ARToolKit
CLC: TP391.9
Type: Master's thesis
Year: 2011
Downloads: 269
Quote: 1
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Abstract
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Augmented Reality (Augmented Reality, or AR) Virtual Reality (Virtual Reality, VR) development and extension of the new areas of research, it is a computer-generated virtual objects superimposed onto the real world, so as to construct the actual situation combined effect technology. 3D registration information in its real environment, and then the computer-generated virtual information superimposed on the real environment, and then displayed by display device will be the actual situation fusion effect, enhance or supplement the human eye to see things enhance the user's understanding of the real world. Enhanced reality technology has a wide range of applications in the field of medicine, machinery manufacturing, military, education and business prospects, which not only provides a more easy to implement virtual reality, but also represent the development trend of the next generation of man-machine interface. PC and camera in real life has been very popular, and these devices have been able to basically meet the hardware requirements for desktop AR system, people can take advantage of these simple devices to do some applications. Based on high precision tracking technology registered logo and markers acquisition is extremely easy, and do not need to wear helmets and other complex hardware tracking devices. Therefore, designing an identity-based augmented reality human-computer interaction systems have practical significance. The goal of this study is to achieve an identity-based augmented reality human-computer interaction systems. Augmented Reality Interactive System development based on the identified marker block use ARToolKit mark as experiments in this article, ARToolkit tools for analysis and on this basis to expand its interoperability, allowing users to take advantage of the the ARToolKit open-source software library through gestures and people face interoperate. Specific work contains the following three aspects: 1. Thesis analysis describes the development of augmented reality technology in three key technologies: display technology, track registration technology, and human-computer interaction techniques and explains the main applications of augmented reality. At the same time introduce this important content of each of the three key technologies, their advantages and disadvantages were compared and analyzed. Registered identity-based tracking technology use mathematical principles derivation and selection of the most commonly used AR tools the ARToolKit tool as an object of study, introduced its composition module, careful analysis of the implementation process of the registration module. Analysis and study and then focus on the identification and tracking of the template, and detailed description of the image threshold segmentation, connected component analysis, based on a straight-line fitting quadrilateral selected regional standardization and templates to identify several modules design thinking, and the experimental results. Paper designs and implements an expansion AR interactive system, face and gesture recognition algorithm Adaboost algorithm and classifier generated opencv under the main application, given the results of the face and gesture detection experimental statistics. Finally, face and gesture-based augmented reality system results show a good description of the use of man-machine interaction is effective.
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CLC: > Industrial Technology > Automation technology,computer technology > Computing technology,computer technology > Computer applications > Information processing (information processing) > Computer simulation
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