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Research of Virtual Learning Environment Design Based on Second Life

Author: LiHuiHua
Tutor: PengShaoDong
School: Hunan Normal University
Course: Educational Technology
Keywords: Learning environment Virtual Reality Web3D Second Life
CLC: G434
Type: Master's thesis
Year: 2009
Downloads: 514
Quote: 14
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Abstract


Modern learning theory learning process is a process of interaction between the individual and the environment , emphasizing the significance of the learning environment for learning . , Of Web3D technology came into being , its 3I characteristics and low cost and ease of use with the development of virtual reality technology and the Internet to build a good learning environment and has broad application prospects . Immersion for network learning environment is not strong , easy to produce visual fatigue , the image of the user interface is not enough emotion missing issues, to explore the design of the virtual learning environment , create Web3D virtual learning environment using Web3D technology is an effective way to resolve . Second Life is a virtual world based Web3D , some of its features and provide secondary development function to support the creation of learning environments . Start from the analysis of the elements of the learning environment , and discussed in detail based on the Second Life Second Life - based virtual learning environment design , look Web3D virtual learning environment design research and application , serve at the same time Wang also caused domestic educational applications of Second Life . The thesis is divided into four parts . The first chapter briefly describes the content , purpose and significance of the proposed research questions , the research status and research . The second chapter of the learning environment is analyzed , elaborated on this basis the composition and characteristics of the Web3D virtual learning environment . Chapter Web3D virtual overview of the theoretical basis of the learning environment design , and summarized the significance of these theories on the design of the learning environment . The fourth chapter is the main part of the paper . In this section first a brief introduction to Second Life , analyze its educational value , and its use is described . Then from the five elements of the learning environment ( learning situation , learning resources , support tools , learning community , learning activities ) departure , elaborated on the specific content based on the Second Life learner autonomy learning -centered learning environment design , proposed a set of design program and use .

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