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The Stereo Matching and De-interlacing Algorithm Based on CUDA
Author: YanRui
Tutor: DuZuo
School: Zhejiang University
Course: Information and Communication Engineering
Keywords: Stereo matching De-interlacing Motion adaptive Motion compensation CUDA
CLC: TP391.41
Type: Master's thesis
Year: 2010
Downloads: 356
Quote: 4
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Abstract
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Stereo vision is a hot research topic in the field of computer vision , the passive depth measurement method . Stereo matching is an important step in the three-dimensional vision , but also one of the difficulties . In this paper, the real-time stereo matching algorithm . Stereo matching algorithm , local area - based matching method computing simple and neat , suitable for hardware acceleration to achieve and be able to get a dense disparity map . The matching window reasonable choice of a direct impact on the efficiency and accuracy of the match , but using the appropriate stereo matching acceleration method can greatly reduce the complexity of the algorithm . In a typical video surveillance scene , was walking around and fast-moving vehicles , surveillance cameras interlaced so that the edge of the persons and vehicles fuzzy video image quality . In order to get a clear surveillance video , you need to turn the interlaced signal into a progressive scan signal . Mainstream better deinterlacing methods are two kinds of motion adaptive and motion compensation , these two methods are carried out the study . Race 4 of the same polarity motion detection method to extract the motion information , the image is divided into a still area , movement area and the mixed region ; the still area directly Occasion and for the motion area with improved motion adaptive interpolation based on the edge , the mixed region based on the weighted average of the motion vector . Motion compensated de -interlacing algorithm using bi-directional motion estimation method , according to the amplitude of the motion vector field image block is divided into three categories, fast motion block using interpolation based on the edge of the Exchange , the slower linear average of the block along the motion vector , the intermediate the speed of the block is subdivided Analyzing the interpolation calculation using one of the above two methods . CUDA is NVIDIA Corporation released for GPU general computing development environment and software architecture , parallel processing can be realized by means of powerful computing capabilities of the GPU . This article is based on CUDA accelerated stereo matching and de-interlacing algorithm . In stereo matching to compare the different structure of the algorithm by the CUDA acceleration performance difference . De-interlacing algorithm algorithm targeted structural adjustment , motion-adaptive de-interlacing motion detection and motion compensated de-interlacing motion estimation CUDA acceleration , achieved good results .
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CLC: > Industrial Technology > Automation technology,computer technology > Computing technology,computer technology > Computer applications > Information processing (information processing) > Pattern Recognition and devices > Image recognition device
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