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The Recognition of Copyright Infringement Behavior to the Computer Game Software
Author: GuoXiaoDong
Tutor: LiuBinBin
School: Lanzhou University
Course: Legal
Keywords: Computer game software Copyright Infringement Behavior recognition
CLC: D923.41
Type: Master's thesis
Year: 2010
Downloads: 132
Quote: 0
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Abstract
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Computer game industry in China started relatively late compared with the developed countries, but since the reform and opening up, especially after joining the WTO, ushered in a stage of rapid development. With the popularity of computer use in the home, the demand for computer games are rapidly increasing our current there 2000000-4000000 gamers, the computer game industry in China market in 2007 amounted to 9.64 billion yuan, nearly 10 billion yuan mark. Computer games from birth to the present, has become quite a popular industry, and entered a relatively mature period. Throughout the development of the computer game industry in China, there is hope, and the glorious but at the same time we can not fail to see that there are many obstacles. Such as computer games software piracy is rampant, the international intellectual property disputes after another, and so on, are a serious impediment to the sound development of China's computer game industry. Computer game software with a good spread and high economic rate of return, and software piracy has become the hardest hit. Directly associated with piracy, identify issues related computer software copyright infringement violations. In this paper, the \contribute to the intellectual property protection of software in the computer game industry in China. In this paper, through the identification of the five part discusses computer games software copyright infringement problem. Introduction section introduces the development of China's intellectual property and copyright law, which leads to the problem of identifying computer game software copyright protection in tort. The second part describes the \The third part discusses the connotation and characteristics of computer game software, define the content and features of the computer game software copyright, protect the status quo of China's computer game software copyright. The fourth part of an overview of computer game software copyright infringement, identification criteria and methods of computer game software copyright infringement, and to put forward their own proposals. The fifth part is a review of the case, analyzing the case of copyright infringement, discusses the problem of determining copyright infringement by the look and feel of the computer game software.
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CLC: > Political, legal > Legal > Chinese law > China and France > Intellectual property rights > Copyright Law
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