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Application and Research of Torque Game Engine and Script Technology
Author: ChenZhanFeng
Tutor: TanHuiXin
School: Chongqing University
Course: Computer Software and Theory
Keywords: Game Engine Script language Torque UML
CLC: TP311.11
Type: Master's thesis
Year: 2008
Downloads: 264
Quote: 4
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Abstract
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Since computer games went into people’s life as a kind of new entertainment, computer game industry had been developing more and more rapidly. Game engine is the core of a game. It’s a platform which is integrated kinds of underlying technology. It could be directly reused in other same type games’ development. With the engine game developers can concentrate on game design and ignore stratum technology, game architecture, and rendering etc. The game developers can shorten the period of game development using the engine. Comparing with Europe、America、Japan and Korea, the domestic game engine especially the 3D game engine research and development extremely falls behind. Therefore, as early as 2003, the game engine research is included the country 863 development plans.This paper focuses on the topic of Torque game engine and its script system used in the application of game development. It describes the status quo and the development of the game engine and script technology, and then introduces the composition and characteristics of the game engine and script technology. Analyzed the architecture of Torque game engine and its script system, realized the user-defined script which could interactive with engine and meet the various needs in the game development. Finally, project uses the business separation server architecture in the design and implem- entation of a practical game project. This way not only ensures the good expansibility of services system but also guarantees the on-line game speed.In this paper, we completed the following works:(1) Analyzed the architecture of torque game engine (TGE), established the engine’s construction model and inducted the startup process of engine, Abstracted the interface of the engine’s main process and the corresponding function.(2) Analyzed the torque script system, focus on the analysis of the server and client modules under the common folder, described the method of the user-defined script realization.(3) On the base of above-mentioned work, the author take part in the design and development of an actual online game project and then introduces the design of the project architecture and each of the servers in detail.The research for TGE and its script system and the practice in the practical project shows that: The Torque Game Engine and its script system could meet the development needs of most of the online games and could get a very good performance effect.
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CLC: > Industrial Technology > Automation technology,computer technology > Computing technology,computer technology > Computer software > Program design,software engineering > Programming > Programming method
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