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Ergonomics Research on Color Bar-based Affective Annotation Method Implementing on Media Player
Author: XuChengZhe
Tutor: ChenGenCai
School: Zhejiang University
Course: Computer Applications
Keywords: Emotional dimension Interface design and interaction Media Players
CLC: TP391.41
Type: Master's thesis
Year: 2006
Downloads: 80
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Abstract
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In many cases people do not want to watch a movie in sequence , news, sports , or any other multimedia content. Traditional media player provides a random location on the timeline slider , which allows users to see or do over again slowly as effortlessly as the tape fast forward . However, the slider can not provide video content to people on the tips , you can not tell the user what they care about and want to watch some where , thus leading to the lower efficiency . To compensate for the inadequacies of usability , this paper proposes a media player based on the color bar to achieve emotional annotation method . In this method, a color bar on the main characters from video clips emotional information are labeled and placed in a media player (\In the color bar, marked in different locations at different times on behalf of the Worker 's emotional state ; different colors represent different types of emotions . Each role emotional film distribution information are organized according to the XML format and recorded in the same file name as the media file. On this basis , we designed experiments to verify the ergonomics media player availability. The first experiment set up quickly find a specific task plot ; second experiment task is limited to subjects without sufficient time to view video clips and test their comprehension . Two experiments were carried out on different experimental conditions are grouped , and their results show the emotional dimension of these two tasks have played a role in improving efficiency . In addition , we recorded during each test the operation of the experiment , and according to a summary statistics were tested under different tasks may use policy. This article will emotion annotation technology used to explore the process of media player , has made some meaningful results , the promotion of media technology and the theory of affective computing research and development will have a certain reference value.
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CLC: > Industrial Technology > Automation technology,computer technology > Computing technology,computer technology > Computer applications > Information processing (information processing) > Pattern Recognition and devices > Image recognition device
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