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Discuss collaborative virtual battlefield environment to build theory and technology research

Author: ZhengLianGong
Tutor: YouXiong;WanGang
School: PLA Information Engineering University
Course: Operational command school
Keywords: Joint Virtual Battlefield Environment Streaming JMF JOGL
CLC: E992
Type: Master's thesis
Year: 2007
Downloads: 219
Quote: 1
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Discuss collaborative virtual battlefield environment is a Web-based battlefield environment simulation technology a specific application, is available in several different places at the same time the commander of the command platform for collaborative discussion, based on the platform of virtual battlefield environment makes a geographically diverse commanders can access to the same real-world environment through real-time image, sound or text, etc. together for collaborative training and command, through wars analysis, war simulation, damage assessment and other methods for simulation programs deduction, the use of assisted analysis system develop a detailed action plan. Discuss collaborative virtual battlefield environment features include: · Network visualization; · Network data sharing (through shared document or database storage methods); · discuss a variety of ways (such as text chat, whiteboard, video, audio seminars, etc.); · For conversation, video, audio, and legitimate users in a collaborative environment, collaborative perception; · can be customized for the coordinated operations of the spatial extent of the virtual battlefield environment, as well as in the real environment similar to the job would be, deduction program, an attempt to combat etc. collaborative discussion. Discuss collaborative virtual battlefield environment is an extension of traditional collaborative virtual environment and development, it is a computer collaborative, virtual reality, network visualization, streaming media and other technology integration, high-tech military command under an automated security new approach; paper, a thorough understanding of collaborative virtual environment and its relevant theories, based on the discussion on collaborative virtual battlefield environment, the theory and implementation techniques to do a more in-depth study and exploration, and development of a prototype system. In this paper are as follows: (a) in a virtual environment for collaborative model system fully discussed, based on the discussion presented collaborative virtual battlefield environment architecture and a preliminary implementation and practice; (2) based on Java and JOGL than to achieve a good network of three-dimensional virtual environment display problems, with a good network of Java and platform independent, three-dimensional virtual battlefield environment in network transmission process to solve the problem of large data transmission; (3) to achieve a distributed collaborative Virtual Battlefield Environment Seminar rational use of streaming media technology to meet military training and exercises in real-time discussions and exchange requirements, and under the conditions of a distributed collaboration; (4) the initial realization of collaborative research and military plotting to provide plotting the real-time battlefield remote collaborative work mode, it can provide real-time collaborative training, exercises and operations to provide reliable protection; (5) development of prototype systems.

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CLC: > Military > Military topography,military geography > Military Surveying and Mapping
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