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The Analysis and Design of MMORPG Game
Author: LiuManZuo
Tutor: GuoWenMing
School: Beijing University of Posts and Telecommunications
Course: Software Engineering
Keywords: MMORPG Game Design Multicast Server-side
CLC: G899
Type: Master's thesis
Year: 2010
Downloads: 110
Quote: 0
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Abstract
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With the rapid development of the Internet, the online gaming industry is growing rapidly booming and has become the most important part of the Chinese Internet culture. Currently, the number of Internet users in China has been ranked the world's first online game output has increased year by year effort to catch up with South Korea, Japan. The current status quo of mainstream online game industry from dependence on imports, girders carry the situation to make money for \The analysis and design of online games is the most important part of China's online game products, is also an important step to get rid of art, technology, foundry outsourcing. Self-developed online games has important significance to the development of the cultural industries of the Chinese Internet. This article focuses on the MMORPG (Massive Muti-player Online RPG) that multiplayer online role-playing game user analysis and product design, and completed according to the design features of the game, the server-side architecture design, deployment and implementation. First, the user needs analysis is the most important part of the game design work completed by the analysis of the user that gamers an online game product positioning, designed under the direction of this product positioning a product called \MMORPG game, and is designed to complete the game's core game features. The game's character design, equipment, systems, mission systems, team and friends system, all will be accomplished by use BIGWORLD game engine, and client software to download to the player. And the role of data after all players Login games, as well as all over the map in the monster's position, between players exchange data through the server-side to save, transfer and validation. These players, game design, as well as server-side implementations is the main contents of this article, made a detailed introduction to this article. Online games as popular areas still need to keep in-depth study. Through the design and development of a MMORPG online games, the independent development of a MMORPG online game start, have a very important value of the domestic game industry in the future to continue to develop the independent research and development, and a breakthrough Internet cultural industry and to promote the development of the computer software industry. \Meanwhile, with the development of the \
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