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With the rapid expansion of the tourism market, tourists demand is becoming increasingly diverse, and embarked on the path of development of personalized promote the development of tourism products. Anime and anime-related things as a form of cultural tourism attraction, animation travel with its own strong personality color, subject to market concerns and sought after. Developed in the animation industry in Japan, anime travel for the Japanese tourism industry has injected new vitality, animation tourism has become one of the motives of foreign tourists to visit Japan. With the strong support of powerful animation industry and government in Japan has been the formation of a the distinctive animation tourist mode. Detailed combing overview of Japanese anime and animation travel select representative of Akihabara and eagle Palace cho for analysis, analysis of its tourism development background, characteristics, commodity consumption style \These two modes from the theoretical point of view and from the tourism system to analyze the relationship between the features, prerequisites, mode elements, and elements. The article commodity consumer-style animation travel system can be divided into the destination system, source markets, support system and travel system four subsystems, and each subsystem elements contained under review and summarize; Holy Land pilgrimage animation travel The main participants in the system for tourists, tourism services institutions and government agencies, and the status of these three in the system and to analyze the relationship between. Paper is divided into six parts: the first part is an introduction part of the proposed research background, significance, research status, research methods and ideas; second part of the theory, the animation, the animation industry, animation tourism concept to define , and articles used in the system theory; The third section summarizes the course of development of the Japanese anime, the characteristics of the Japanese anime industry and the characteristics of Japanese anime tourism, travel patterns for the animation of the article summarizes background basis; fourth part of the case description and analysis of the characteristics of the Akihabara case of commodity consumption style animation travel patterns; fifth part of the case description and characteristics of the eagle Palace cho case, and put forward the \mode; Part VI on the basis of the above analysis, the proposed revelation of the Japanese anime Tourism development model of China's development of animation travel.
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