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The Application of Algorithm Research about Model Data Based on Large-scale Scene
Author: ZhangXinTao
Tutor: GongZhuoRong
School: Beijing Jiaotong University
Course: Safety Technology and Engineering
Keywords: Large scene Virtual reality technology Quadtree LOD Algorithm Visibility judgment Texture mapping
CLC: TP301.6
Type: Master's thesis
Year: 2009
Downloads: 72
Quote: 1
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Abstract
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With the development of three - dimensional modeling techniques , the various models of the virtual environment is more complex, and the complexity of the whole scene is often more than the ability of a computer for real-time processing . Simplified three-dimensional model based on the importance of visual objects in the scene , and to optimize the allocation of the polygon scene model , has become one of the key technologies to achieve real-time rendering in virtual reality applications . Under virtual scene and to simplify the model data to improve computer graphics generation and image processing speed for the purpose of in-depth study of the part of the algorithm , is reflected in the following four aspects : 1 , the structure of the terrain data . Terrain data structure is very important in the virtual environment , the system combines the two elevation map algorithm to generate the terrain , and the introduction of the concept of vector . 2 , the system uses the level of detail (LOD) technology, studied and the terrain quadtree LOD simplified algorithm , and by increasing or reducing the smallest details , and gradually terrain simplification , intuitive demonstrate the effect of the algorithm . Explore research visibility judgment cut scene objects . 4 , undemanding scene of visual effects on trees and other objects , and texture mapping . Experimental research shows , using the algorithm can maintain a certain visual effects premise greatly improve rendering efficiency , speed and simple .
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CLC: > Industrial Technology > Automation technology,computer technology > Computing technology,computer technology > General issues > Theories, methods > Algorithm Theory
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