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Based on Virtual Reality Simulation Applied Research Landscape

Author: ShiBingHui
Tutor: MaZhiMin
School: Chang'an University
Course: Cartography and Geographic Information Systems
Keywords: Virtual Reality MultiGen Creator Modeling Roam
CLC: TP391.9
Type: Master's thesis
Year: 2011
Downloads: 156
Quote: 1
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Abstract


Never known in the international tourism decline sunrise industry in our country, the tourism industry has developed into the tertiary industry, the \Development of tourism can provide more employment opportunities and promote development of other industries, improve the national economy, revive the local economy, so that the development of tourism will bring the whole country's economic takeoff. However, the traditional two-dimensional space-based geographic information system data, can not fully reproduce the tourist attractions of the three-dimensional scene, which can not make it on the tourist attractions of the overall style has an intuitive, real impression. To overcome this drawback, we use three-dimensional visualization reproduction attractions, the application of virtual reality and simulation technology to construct a virtual scene and to interact with the virtual scene, people can produce immersive feel. Users can virtual scene to understand the attractions, the use of three-dimensional visualization attractions in this way can play the role of signs and can provide the best path to tourists tips. The three-dimensional visualization of research results to the tourism industry, it will be a huge boost tourism forward momentum of the whole economic construction and social development is significant research topic. This article is based on virtual reality technology and GIS technology landscape simulation research field, the main use of virtual reality and 3D visualization technologies combine to Datang area as the study area, the establishment of Datang real-time 3D virtual scene roaming system, combined with the user the actual needs of the area to conduct a virtual visual design and implementation of research to create a virtual three-dimensional virtual simulation environment model and its three-dimensional dynamic visual display technologies. Paper is committed to achieve scenic simulation for virtual reality, simulation technology, 3D visualization technology, including model construction method, such as digital terrain model based on theoretical studies, using VC platform, with a professional Virtual Reality Modeling Software MultiGen Creator scenic 3D environment built to achieve three-dimensional virtual environment with real-time interactive control roaming. Papers in the following two aspects of the study and discussion: 1, with a professional Virtual Reality Modeling Software Software MultiGen Creator and 3DS Max 3D environment built scenic scene. 2, discusses the process of three-dimensional visualization, virtual reality-based research landscape visualization process modeling techniques, texture mapping, modeling and optimization techniques and methods of integration scenarios. 3, analysis of real-time roaming key technologies involved in the process, completed a three-dimensional and three-dimensional scene roaming information query functions.

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CLC: > Industrial Technology > Automation technology,computer technology > Computing technology,computer technology > Computer applications > Information processing (information processing) > Computer simulation
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