Dissertation > Excellent graduate degree dissertation topics show
Study on Interpersonal Communication of Role-Playing Network Games
Author: GuoZuo
Tutor: LiuHong
School: Guangxi University
Course: Communication
Keywords: internet network games interpersonal communication role-playing player
CLC: G206
Type: Master's thesis
Year: 2011
Downloads: 123
Quote: 2
Read: Download Dissertation
Abstract
|
The game was originally a means of human learning and understanding of the world. Traditional Games like playhouse, kite flying, hide and seek, taught us the first knowledge of human relations, the simplest game fun and the most common relationships. However, with the development of the times and the improvement of technical content on game, the traditional game made us happy has moved away from us and has given way to computer games. As one of the amusing ways of personal leisure modes, the Computer game has already gone through the personal game to the online game, and then developed into the network game with the rapid development of the Internet. It has already become a kind of new culture phenomenon. Especially in the cities, children’s playmates came from other kids into computers, for mature children has treated network games as a part of life. To play network games, plenty of people neglect their meals and sleep, and even take games into their confidence. So, the judgments about the network games are also heated up the debate.What on earth is the network game? Why so many people fascinated with it? How does "players" who absorbed in it communicate with each other in the virtual world? Online game is good or bad? How can we look upon it? These are all problems lingering of our brain.This paper starting with the basic concept of interpersonal communication and network game, anglicize the relationships among traditional interpersonal communication, internet interpersonal communication and the interpersonal communication of network games. And then the research elaborates the ways, the types and the features of the human communication in the network game from the point of view of communication. Moreover, a highly perceptive analysis on several kinds of phenomena which associating with the network game was taken, including positive relationship helping others, neutral friendship and love, negative PK, plug and hacking. Finally, this paper puts forward some elementary thoughts on the development trend of interpersonal communication in the network game by analyzing the effects about the interpersonal communication in network game on realistic social life and relation.
|
Related Dissertations
- Measurement-Based Analysis and Modeling of Internet Delay,TP393.4
- Implementation and Research of Illegal Websites Detection System Based on Comparison Methods,TP393.08
- Vocational students network Demoralization Research,G711
- Analysis of Bontanical Garden Websites in China and Construction of Shanghai Bontanical Garden Website,TP393.092
- Gitizen Action Organized by Internet and Active Citizens,G206
- Web2.0 network under the Privacy and Personal Data Protection,G350
- Internet Psychology Health Education Research,B844.2
- The Analysis of Parent-child Relationship Impacting on Youth Internet Addiction and Design of Play Therapy Strategy,D669.5
- The Effect of a Virtual Class’ Establishment on China’s Ideological and Political Education Nfluence and Countermeasures,G641
- Out of copyright plight of the digital age,G230.7
- Folksonomy and Its Application in University Library Work,G258.6
- Rural Students’ Interpersonal Problem Research,G645.5
- Analysis about the Agricultural Products Monitoring System and Decdision System Based on the Internet of Things,TP277
- Family Education Medical Students' Internet Addiction Disorder and related research,G78
- Network communication in the negative behavior of Internet users,G206
- Free will and determinism \,I712.074
- Agility Ladder to High School Men’s Basketballathletes Moving Speed Impact Study,G841
- Internet IP-level topology measurement space research,TP393.08
- \,I712.074
- Research and Application on Security Authentication Technologies in Internet of Things,TN929.5
- The BW Internet of Things Development Strategy,F49
CLC: > Culture, science,education, sports > Information and knowledge dissemination > Information and communication theory > Communication Theory
© 2012 www.DissertationTopic.Net Mobile
|