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Web-Based Cooperating Cartoon Design Environment Research

Author: WangZuo
Tutor: ZhaoYiMing
School: Ningbo University
Course: Educational Technology
Keywords: C2P Collaborative Cartoon Design Learning Environment
CLC: TP393.09
Type: Master's thesis
Year: 2009
Downloads: 72
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Abstract


Through the researches of the current situation and trend of online learning and collaborative work both at home and abroad, it is found that the future learning model will become more networking, user-friendly and collaborative. However, the current learning software and online collaborative learning platform have some problems, such as the lack of Interaction and collaboration, and the simple superposition of educational and technical issues.On the theoretical basis of the constructivism, CSCL, experiential learning and game-based learning, and the technical basis of CSCW’s research achievement and precedent, the model of constructivist anchored instruction is applied to WEB-based Cooperating Cartoon Design Platform (C2P for short). Moreover, based on the virtuality of online learning environment, an idea of setting up an Interactive and collaborative learning environment of cartoon design ----collaborative-virtual learning environment with educational potential is put forward.According to the process of cartoon design and the systematic structure of online collaborative cartoon creation, the entire C2P is divided into four specific functional module---- the user’s system, the collaborative authoring system, the synthetic distribution system, and the Integral evaluation system. The function of user’s system is to increase user’s interaction. The collaborative authoring system mainly offers the environment of collaborative creation and the support of technique. The synthetic distribution system is to provide the exhibition of user’s production. The integral evaluation system, through using the game-based integral inspiritual system for reference, is to achieve dual function----the stimulation for the learner and the evaluation for the process and effect of learning. Compared with the model of constructivist anchored instruction, the proper learning model for C2P----a virtual and collaborative learning model is set up.On the basis of the above design idea, the method of software engineering is applied to analyze the total demand of C2P, and the specific design and achievement of the four functional modules are introduced. Furthermore, the specific process and the effect of the user’s center, the collaborative story creation, and the collaborative scripting-writing creation are highlighted. Finally, the result of C2P’s design and achieve----virtual environment of online learning is summarized. What is more, Combined with the thought and the problems come out in the course of design and achievement, some factors which restrict the amalgamation of education and technique are found.

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CLC: > Industrial Technology > Automation technology,computer technology > Computing technology,computer technology > Computer applications > Computer network > General issues > The application of computer network
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