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A Study of Three-dimensional Character Design by Computer Graph

Author: CaoNing
Tutor: LinHua
School: Tsinghua University
Course: Art of Design
Keywords: 3D character Computer Graphics Digital Art
CLC: J504
Type: Master's thesis
Year: 2005
Downloads: 224
Quote: 6
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Abstract


Among the modern rapid development of digital art, computer 3D character creation increasingly highlights the value and artistic charm. Abroad, has been in a dominant position in this regard and leading level of technology research and artistic level is very close. Face of digital art in the world, the development of three-dimensional computer technology with the developed countries, compared to the much later, there are considerable differences in the level of computer three-dimensional figure in the emergence of the field of artistic creation of our digital still a new thing, computer three-dimensional figures and their applications in various art not formed understanding of the system, for the design and creation are limited mainly scattered production, also do not have a complete system, there are many problems in the digital art temporary outcrop angle the computer 3D character design of the overall study. Papers on computer three-dimensional figures and their design using a comprehensive summary, the items detailed analysis method, from all aspects of their research. First, the overall modern digital art, computer graphics technology, summarized refined computer connotations of three-dimensional figures. By theoretical analysis, demonstrated the importance of the theoretical significance of the computer three-dimensional characters, computer three-dimensional character of the development process and move towards. Second summarize and extract generalize the analysis and discusses their unique nature, depicted in the true physical, virtual, technical and dynamic properties of the unique nature of artistic creation and aesthetic. Discusses the computer three-dimensional characters are the formation of an independent and complete form of artistic expression. Another part of the paper work through the practical application of analysis, computer three-dimensional characters in the film and television animation, computer games and other entertainment media analysis in various fields of application examples, design method and for the development of these areas impact. In the last part of which focuses on four aspects of three-dimensional figures constitute computer material given from the the computer 3D character model, design and expression of action figures giving several aspects of the design of the computer three-dimensional figures detailed analysis and elaboration and analysis of the existing problems, and describes the corresponding design methods and design principles.

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CLC: > Art > Arts and Crafts > Theory of arts and crafts > Arts and crafts creation method
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