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A Case Study of Games as an Instructional Method in Chinese Class for Children
Author: GuoJunZuo
Tutor: YeJun
School: East China Normal University
Course: Teaching Chinese as a Foreign Language
Keywords: Games teaching Classroom activities Children 's Chinese Classroom
CLC: H195
Type: Master's thesis
Year: 2010
Downloads: 321
Quote: 3
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Abstract
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Emphasized the psychological teaching concept of student-centered , and students as the main body of the learning activities . Use the game as a learning medium for children to learn from the game is a child-centered curriculum . The papers use cases observed by Dulwich College in Shanghai Pudong British research about student learning through observation , interviews, and records , the study of the interaction of the game classrooms , and to explore the history of the game applied to children Chinese classroom and students' learning performance and attitude towards learning and teaching process through the actual game , found the problem , and then solve the problem , and analyze the pros and cons of the game in the teaching process , I hope by this study emphasizes the importance of affective education in language teaching ( game) also hope that the research results provide some experience and enlightenment for the children's game of Chinese teaching . The purpose of this study : a game teaching into the children in the Chinese classroom , the children 's classroom performance . Second, to explore the situation of the implementation of the content of children's games curriculum design and the case of teachers . Third, the use of learning games teaching children . Four games into teaching researchers reflection , teaching strategies put forward in response to the problems encountered . According to the above research motive and purpose of this thesis concluded : games affect students ' emotions , to mobilize the students ' interest in learning , change inherent learning attitude , and actively participate in the classroom . Second, the students like a competitive game , and male students than female students prefer competition . Third, the students because of the utilitarian ( reward ) , rather like the utilitarian purpose of the competitive game , boys than girls . Interesting competitive game is still not favored by students , fun is the most important characteristics of the game teaching . Competitive success driven real-time supervision of peer feedback role in social life and mutual cooperation capability is in addition to the fun outside , so that the elements of successful games teaching .
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CLC: > Language, writing > Chinese > Chinese language teaching > Teaching Chinese as a Foreign Language
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