Dissertation > Excellent graduate degree dissertation topics show

The Effects of Different Video Games on Prosocial Behavior’s Tendencies

Author: WangChenXue
Tutor: ZhangFeng
School: Ningbo University
Course: Applied Psychology
Keywords: Video game General learning model Prosocial behavior Empathy Acknowledge
CLC: G899
Type: Master's thesis
Year: 2011
Downloads: 136
Quote: 0
Read: Download Dissertation

Abstract


Past research on the psychology of video game behavior based on a general attack model (General Aggression Model, GAM) to explore the impact of violent video game players antisocial tendencies (such as aggressive enhancement). However, due to the diversity of the video game genre, simply GAM model based violence in video games behavior is difficult to explain a variety of non-violent video games (such as pro-social game) players possible positive effects (such as pro-social quality improvement) . In recent years, the researchers based on the extension of the GAM model, re-build a more broad interpretation of general learning model (General Learning Model, GLM). GLM model, the nature of the impact of video games on personal growth mainly depends on the content of the game. Violent content violent video games can increase aggressive behavior tendencies of player, and reduce its pro-social behavioral tendencies; Conversely, pro-social video games can improve the game's pro-social behavioral tendencies, and reduce the tendency of anti-social behavior . The recent two years, based on the basic assumptions of the GLM, researchers explored the impact of pro-social video games on prosocial behavior tendencies evoked player, but overall, the study not only insufficient amount of literature, and various studies quite fragmented, lack of the internal systemic and logical consistency, making it difficult to test system based on the existing research results of the key assumptions of the GLM model. In this study, three types of video games (pro-social game / violent sex game / neutral games) as experimental materials, four experiments, respectively, from the three aspects of the behavior, emotional and cognitive effects of pro-social behavior of different types of game player tendencies. Research the following main conclusions: (1) relative to the neutral game, pro-social game to enhance the game's low-risk and high-risk pro-social behavior, violent sex games can enhance the game's high-risk pro-social behavior, but low risk of pro-social behavior; (2) relative to the neutral prosocial emotions evoked player game, pro-social games, violent sex game player prosocial emotions no significant inhibition; (3) the relative in neutral games, pro-social game player is activated prosocial cognitive, and violent sex games can activate the game's aggressive cognition, can activate its prosocial cognitive.

Related Dissertations

  1. The Relative Research on the Prosocial Behavior and the Perceived Social Support of the Left-in Junior Student,B844.2
  2. Study on Relationship among Mindfulness、Self-acceptance and Empathy,B844.2
  3. Impact of "Three-in-one" Asthma Education and Management Model on Asthma Control and Acknowledge in Asthmatic Patients,R562.25
  4. Prosocial behavior exchange and Status Questionnaire,B844.1
  5. Chemical study happiness Construction,G633.8
  6. Junior high school children, mothers induced anger and Related Issues,B842.6
  7. Compound Directional asymmetries of the verb in reverse word,H146
  8. The Action Research of Cultivating Empathy of Top Class Young Children in Role-playing Games of Y Country Kindergarten in Jilin Province,G613.7
  9. The impact of lifestyle factors on the cognitive function of elderly,R749.1
  10. The Research of the Harmony Paragenesis Graphics in China,J522
  11. Chinese \,H146
  12. Study on Event-related Brain Potential P300 and Visual Evoked Potential in Children with Learning Disability,R749.94
  13. A Comparative Study on Xu Yuanchong’s and A.C. Graham’s Translation of Tang Poems: In the Perpective of Psychological Empathy and Fusion of Horizon,I046
  14. On the Function of Pragmatic Empathy in American Presidential Speeches,H313
  15. New Curriculum Mathematics Cognition Migration Research,G633.6
  16. The Analysis of Search Engine Paradox,G254
  17. Cognitive Injury of Electric Kindled Rats and Its Relationship with ChAT and 5-HT,R742.1
  18. Study on Status of AIDS Knowledge among Reproductive-aged Women in Anhui Province,R193
  19. Western \,B83-0
  20. Rand Paul · M · Church philosophy neuroscience research,B842.1

CLC: > Culture, science,education, sports > Sports > Cultural and sports activities > Other cultural and sports activities
© 2012 www.DissertationTopic.Net  Mobile